Janbudd [#4]1v1 and 3v3 arena confirmed, blizzard making mge official before valve smh
tf2 ded gaem
RobotWizard [#10]does this mean RIP to the teams competing right now?
sombra isn't live, and she will be on ptr first.
I can't wait to try her out.
Tossing that translocator into a group of enemies and then EMP ult to launch an attack seems like to could be really good. Also, EMP + Earth shatter = ez stuns.
Depending on how strong her pistol is she might be pretty high tier. Her kit looks good enough anyways.
RobotWizard [#10]does this mean RIP to the teams competing right now?
was wondering that... what may have happen is they have to agree to certain stuff like salary and stuff then it might become like a league expansion in sports where the expansion teams can draft from nonprotected players or freeagents
https://www.youtube.com/watch?v=MJI9WXBWmso This is scary as fuck for the existing teams .... I really thought esports was over nationalities but rip
Hex [#15]https://www.youtube.com/watch?v=MJI9WXBWmso This is scary as fuck for the existing teams .... I really thought esports was over nationalities but rip
It looks like they are trying to place the OWLeague as a step higher than current pro leagues.
They want the player progression to go from pubstar -> onliner -> 3rd party LAN success -> OWLeague player.
DanceNumber [#17]It looks like they are trying to place the OWLeague as a step higher than current pro leagues.
They want the player progression to go from pubstar -> onliner -> 3rd party LAN success -> OWLeague player.
And so destroying the organic growth that had the game ? How will this even work in Korea and Europe ? We may saw the end of both Rogue and Misfits .. I'm just speechless that they released that without more information on the system.. And I don't see how the geographical thing is actually even a good idea , that was one of the things I like about Esports I became fluent in three languages , meet people with whom I would never have known nor played , with Pro-scenes in Europe would not even been able to exists to its full potential / without even speaking about the fact that it may killed it .. I'm really not sure what to think about all of this. The League and contracts it offers sounds great but coming from TF2 and CS I'm really dubious about how roster changes will happen. We're left with more questions andunease in prime that at the moment the league was leaked.
AND HOW THE FUCK DID THEY NOT SPECIFY THE RULES OF HOW TEAMS CAN BID FOR REGIONAL SPOTS !! WE LIKE YOUR NUKES BLILBI REALL!! And without stadium to go with it why even HAVE city representation ? Why do we need that for cheering our favorite ... I fuckin loved the fact that for exemple NiP (CSGO) could have support even in Brazil because you are supporting players team histories , chemistries and not just mindlessly "TSM TSM TSM TSM TSM" bullshit..I'm skeptical as fuck about this..
For hell do ppl remember how the CGS League killed CSS scene ??
https://www.twitch.tv/unitlost - this guy is playing sombra rn if someone wants to see how she works now
Angry_rock [#19]https://www.twitch.tv/unitlost - this guy is playing sombra rn if someone wants to see how she works now
he's so bad lmao
at least we get some gameplay though.
Admirable [#21]Sorry, disabled autoplay on that Twitch embed, annoying af :D
ty potato man
EDIT: Sombra info from stream
https://www.reddit.com/r/Overwatch/comments/5b5zfo/sombra_abilities_first_impression/
New Genji Skin as well.. Looks like you need 15 games in HOTS with a friend after nov 15th to unlock.
https://pbs.twimg.com/media/CwcIfcnWgAAdSp5.jpg
I'm not sure what to think of the fact that Sombra just kinda has a whole bunch of very important mechanics which aren't mentioned at all on her PlayOverwatch hero page.
Her wallhacks passive - a very significant part of her kit - completely unmentioned. The fact that hacking healthpacks makes them spawn faster - completely unmentioned. The fact that hack shows enemy ult status - unmentioned and unshown.
For a developer so interested in expanding their eSports scene, having such large parts of a hero's skillset - particularly an entirely new hero - go totally unmentioned on the page intended to explain that hero to new players puts a greater burden on casters to explain the mechanics that Blizzard inexplicably haven't.
Cool hero design, though. Healthpack hack lasting 60 seconds PLUS being able to refresh the duration smacks of being too much, especially for an ability you can use on multiple healthpacks at a time. Same with her wallhack activation percentage being as high as 50% when the rest of her kit is already so strong. Feels like a hero who in her current state has a little too much in her kit for how good that kit is, or vice-versa. Looking forward to playing her on PTR.