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Soldier 76 Helix jumps

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#1
Vanguard

EDIT: Gonna start turning this first post of the thread into a megapost for all of Rastsy's helix jumping videos, found on his channel here - he's contributing a huge amount to this and putting a lot of effort in, show him some love!

Found on Reddit, some really interesting jumps that 76 can do with his Helix rockets + sprint for only 40 HP to get to some spots he can't otherwise get to - the guy's only covered Hanamura so far. Jumping with 76's rockets somehow never occurred to me at all, I feel like a kid in a candy shop knowing about this now, so many cool jumps and spots left to be found. It's probably unintentional but if Blizz were planning to leave Pharah's ramp-hover in until they found it significantly breaking map balance I'm sure they'll leave in a neat and potentially very situationally useful trick like this.

All of Rastsy's tutorials and map-specific compilations:

General Helix Jumping + sprint jumping tutorial:
https://www.youtube.com/watch?v=9IAGzlGAeY0

Hanamura:
https://www.youtube.com/watch?v=BzS3aEGXm9s

Anubis:
https://www.youtube.com/watch?v=KX1JQqiULmM

#2
Rastsy
7
Frags
+

Hey, I'm the guy that did the video. Yeah, I am a little confused why that wasn't the first thing that people tried when they could not jump high enough. I will be getting to the other maps as time goes on. I think Anubis might be next on my hit list, that map has a lot of very silly holes and jumps. I will say that I think blizzard is somewhat anti-tech, and its not necessarily a map balancing issue.

The entire Reddit discussion if anyone is interested.

#3
enigma
2
Frags
+

This should be incredibly useful and it seems so simple that I can't believe it's taken this long for someone to try it. I've experimented with pharah rockets and zarya right click, but for some this reason this totally escaped my mind.

#4
Vanguard
1
Frags
+

I will say after a lot of playing around with this - unless I'm just bad the timing is pretty strange compared to rocket jumping as we know it and it can sometimes be a bit finicky. Still really good fun and incredibly useful though, having a great time searching for jumps on King's Row.

#5
Orconem
1
Frags
+
Vanguard [#4]

I will say after a lot of playing around with this - unless I'm just bad the timing is pretty strange compared to rocket jumping as we know it and it can sometimes be a bit finicky. Still really good fun and incredibly useful though, having a great time searching for jumps on King's Row.

I've noticed this too. It looks a lot easier on the youtube video but in practice I found it hard to get the timing right. Even practicing the spots on the video I found it really hard to pull the jumps off consistently, although I'm pretty sure that's just my inexperience.

It will be really cool to see how people make use of this once they get really good at doing it.

#6
Rastsy
1
Frags
+
Orconem [#5]

I've noticed this too. It looks a lot easier on the youtube video but in practice I found it hard to get the timing right. Even practicing the spots on the video I found it really hard to pull the jumps off consistently, although I'm pretty sure that's just my inexperience.

It will be really cool to see how people make use of this once they get really good at doing it.

Well the problem with the jumps really is consistency, ping makes a huge difference, and I had about 15-30 for most of the video which definitely helped. Also this game reportedly has an atrocious tickrate of like 20 or something, which would mean the amount of delay for the jumps would be different depending on how close you are to the next tick. Other games would have some kind of prediction to assist.

#7
PGZ
2
Frags
+

https://www.youtube.com/watch?v=9IAGzlGAeY0

followup video

#8
Vanguard
1
Frags
+

I may be imagining things or playing on a strange connection but playing around with this further, there actually seems to be a noticeable audio cue for the "correct" timing of the jump. Firing the rockets at your feet has a noticeable "boom-BAM" delay between the sound of the rocket being fired and the sound of it hitting the ground; I've had the most consistent success and gotten the most consistent momentum/distance timing my jump roughly with the 2nd explosion sound rather than just mashing RMB-space. Again, could just be me.

#9
Rastsy
2
Frags
+
PGZ [#7]

https://www.youtube.com/watch?v=9IAGzlGAeY0

followup video

That's more of a tutorial because people were confused on how to do it.
This is the proper followup on Anubis
https://www.youtube.com/watch?v=KX1JQqiULmM

#10
gaze
2
Frags
+

https://gfycat.com/BlackandwhiteBeneficialDowitcher

#11
beelthazus
0
Frags
+
gaze [#10]

https://gfycat.com/BlackandwhiteBeneficialDowitcher

Don't know if useful, or just fun to do?

#12
Rastsy
3
Frags
+
beelthazus [#11]

Don't know if useful, or just fun to do?

This is pretty useful for a flank, or if you are afk getting a drink durring set-up time, and need to get there fast.

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