gatekept in Australia by the visa gods
Country: | Australia |
Registered: | November 1, 2015 |
Last post: | March 6, 2019 at 10:57 PM |
Posts: | 71 |
gatekept in Australia by the visa gods
so what have the UK done for esports for London to have been given a spot? Richard Lewis?
Did you see IEM was in Sydney last year, and is coming again this year? That's kinda unrelated I guess since our CS team didn't do too great, but we have a few in Dota 2 and others! good to see people still underestimating Aus in gaming in 2018. fbm we're p small but there are some talented people :(
it was mano last time but meh
gotta preserve that precious number
who cares dude?? it's not like someone's going to report you to the police for having too many minus frags...
unless it's Admirable the snitch. moral of the story is - think about what you're going to type BEFORE you type it.
why/how are they overrated in your opinion? and by what margin are they 'overrated'?
shouldn't it be "twn" or "tw" not "tai"?
head - LH
heart - KDP - i want to see them win
close game either way
why ever call them up/downfrags when they don't even resemble arrows
lmao the fact that guys name is so similar to flash's IRL makes no surprise that he uses the alias flash
dribbling intensifies
happy bday buddy
So the korean version of the proverb is "putting 1 and 1 together"? :P
gl to c9
i mean ur saying this when the article acknowledges that the TEAM ACKNOWLEDGES THIS, however they wish to keep him on lucio.
?????
-tjk
-degs
+Nectar
+Soundwaves
is the roster
Just quoting someone cussing and censoring it is enough to get you kfcd? Rofl.
Next thing you know people will be removed from their orgs from using such profanity as "wtf" and "bs". What a lame sequence of events.
I'd assume it's a LAN finals seeing it's a league.
go zebboss and prime ryb
Make it a reverse of i49 rybbosai!!
despite he plays ranked almost exclusively as zarya his hero pool is actually pretty good. Lush has played support in the past and he slots onto the role well (arguably better than dps imo).
Also you're tunnel visioning the lack of versatility, "questioned their eagerness to improve" - this was a big one.
There was a bit more stuff that Sideshow cut out that highlights this. Part of my response involved "The rest of the team also felt that they weren't super keen to improve, and didn't bring very positive attitudes to the team atmosphere when playing."
That production team Kreygasm
That muzzle flash looks way more obnoxious than it already is.
There aren't really any 'professional' teams in Overwatch in Australia (yet?), but there are some teams which are sponsored, presumably for not much more apart from lan support & peripherals at this point in time. Don't be afraid to sign up - playing against better opponents is the best way to improve
More recent power rankings link - http://overwatchanz.com/power-rankings/
Surprised they didnt touch his ult cancel/charge rate.
Coach in this game is often someone who watches ur games since no replay system lololol
My thoughts - based on watching some games (Haven't played any comp yet) and just some general thinking.
I think you generally use more tank(s) on offence for more meat to take ground 'easier'. Reinhardt is almost staple because you just provide a wall for your team and just slowly take ground, + his huge cc ult sets up a lot of things. (Note: not 'always' the case, just a somewhat general guideline).
Seems pretty mixed depending on what tourneys we've been watching. Genji, McCree, reaper probably get the most play, splash a bit of soldier and to a lesser extent pharah in there.
Lucio is in a really strong place rn. I don't think I see him never being used without some changes. AoE heals that can be huge on demand (12 sec cd mind u), swaps to speed boost for a quick push
Symmetra I see working less and less the further u get pushed back to ur base - she's pretty useless on offence IMO because you start spawning closer and closer to the point anywho. Teleporter loses value on defence the further you get pushed back, plus her weapons are p rubbish in fights and the shield isn't that great. Better off with another anything almost
See point 1. Winston sees a lot of play due to high mobility, big aoe shield and his ult causes huge disruption and essentially a 2nd life. Zarya is played a fair bit here and there I think (maybe not too much atm), but she's more an "offtank"+ utility than tank
2x winstons, 2x reapers, 2x lucios are pretty common atm. Defence and offence - lots of in your face fighting.
We all have some ideas. What do you think needs to be added to the game (EXCLUDING CLASS BALANCE ETC) that is either 'required' or huge QOL?
Examples I can think of:
Post below!
Implying there'd be LAN servers for this game ROFL
Give her a bit more hp or something. Genji practically plays the same (but is better), and has 200 hp!
Yeah turrets were practically players with spinbot - just insta lock on. DVA change is kinda neat, bastion changes I like
Maybe not all times. Just when they're in vision and for a short duration after?
Should they? Should they not?
I personally think they should, or rather, at least implement a setting for competitive/custom games where you can disable them from showing up. Actually allows some surprise 'pocket strats", and perhaps encourages aggressive scouting by someone on your team, especially if you are the defenders. Some people would say "don't implement cheese wtf are you doing" but I think, if anything, it adds another layer to 'mindgames'
Pretty hard to judge since not many scrims are streamed and there's only been 1 tourney (for each region) since new beta
To take a stab at a few:
EU
Eccentric
G2
IDDQDQ
NA
Envyus (Haven't seen em play recently)
mixup
Dummy's new team maybe? (dunno the name if any)
7am on Sunday for Australians BabyRage.
Better than 7am on a work day I suppose. Might put a team together \o/
Of course. I was just going at face value, though.
I agree he definitely needs something to do while his shield is down, because you generally leap in -> shield. If some dudes focus you in shield/shield goes down fast and your leap isn't up you better pepper ur angus.
I see where you're coming from and can somewhat agree, however I'm definitely trying to keep this as a PUB + comp mindset - covering both bases. I think the only times that you can consistently kill a Zenyatta is when you catch him out. If they are pretty aware/cautious and make sure they're with someone that can protect them (lets say a Zarya for e.g.) then it's gonna be a nightmare. The other option is to snipe em.
I honestly think if you nerf the max range a little bit on discord, give it a duration, POTENTIALLY reduce the dmg bonus ZENYATTA gets vs the discord target, then he won't be such a pest. Orb of Discord is a cool idea and neat ability, but the way it is implemented right now is just horrible imo - it's like a fucking parasite in Starcraft on one of your units which you can't do anything about unless you're Tracer.
For what DVA does and the role(s) she can fill I still think she's a little bit too good. Just comparing her to say, Winston for example (note - on face value):
Higher dps weapons (By a mile)
Reversed hp/armor with winston (100 hp + 400 armor vs 400 hp 100 armor)
Shorter cd mobility skill (5sec vs 8sec?)
6 sec CD that negates projectiles (vs a shield that you plonk down)
Very high damage potential ultimate (vs one that just slaps people around)
"Two lives". Winston somewhat has this covered if he gets low and ults for maximum efficiency in a teamfight.
I understand they may not necessarily fill the same "role" in game, and these abilities don't necessarily line up, and one hero may perform better on some maps than the other, but even better is you can almost even use D.VA as an assassin kinda hero ala Tracer. Granted, she's a bigger target so she'd be easier to hit, but she can just zip away and protect herself anyway and win (EDIT:) a lot of 1v1s vs most heroes if you can aim (which is p easy to do with her weps). I say maybe if you just very slightly change her boost to be 1-2 sec longer cd then she'd fall into line much better.
Gonna go down the list and cover stuff I find important in the patch notes, and also address stuff that I feel that maybe should have been addressed in the patch.
Thanks for reading. Let me know what you think of the patch, whether you disagree/agree with any points I made!
EDIT: minor vocab change
EDIT2: I probably didn't touch enough on other heroes (like widowmaker, probably), but I might do a better write-up a few weeks into the beta. This is just after a few hours of playing the new patch
EDIT3: More vocab changes
Can these PLEASE be on fucking weekends so aussies can play
EDIT: by weekends I mean saturday NA time :|
There's no damn way competitive will disallow hero switching
My sentiments exactly.
Source:
and also:
Q. Will any more players be added to the Closed Beta before it’s brought offline on December 10?
A. No. We have no plans to add any more players to the Closed Beta before it's brought offline on December 10.