After that first round of Hubris vs NotEnigma, I'm not sure if that rush last to defend part of the game is good or not. On one hand it's extremely exciting, really fast paced and gets you as a spectator on the edge of your seat, but on the other hand it just gets repetitive. It seems like having spawn waves would definitely make it less stretched out, but again, as a spectator, it's hard to follow the other skirmishes but those last fights are really engaging. Thoughts?
Edit: Also would be curious to know how it is as a player if anyone from one of these teams could share the player perspective. It seems like a lot of team coordination must go on during those moments.