Saturday, February 16th
12:30 AM EST
Patch 1.32

01-08-19: Ana's Bastet Challenge, Overwatch League 2019 Season skins, Spectating and UI changes
01-24-19: Lunar New Year 2019; Armour, Brigitte, D.Va, Reaper changes TOURNAMENT PATCH

Streams
OWL Twitch
Overwatch League KR
Overwatch League FR
Maps/Stats
Map 1
Busan
Hidden
Map 2
Numbani
Hidden
Map 3
Volskaya Industries
Hidden
Map 4
Dorado
Hidden
Map 5
Nepal
Hidden
Chengdu Hunters
Round 1: 90%
Round 2: 99%
Winner Guangzhou Charge
Round 1: 100%
Round 2: 100%
Team E FB A D DMG H U T
Jinmu
dps
6 - - 8 4169 9877 -
Ameng
tank
13 - - 7 6532 0 -
13 - - 7 6435 0 -
0 - - 0 97 0 -
Elsa
off tank
13 - - 5 7158 0 -
13 - - 4 6990 0 -
0 - - 1 168 0 -
Lateyoung
off tank
9 - - 11 5120 1189 -
9 - - 10 4948 1189 -
0 - - 1 172 0 -
Kyo
flex support
14 - - 7 7849 13531 -
14 - - 6 7224 13169 -
0 - - 1 625 362 -
Yveltal
support
9 - - 8 4076 4221 -
Team E FB A D DMG H U T
Eileen
dps
28 - - 2 10563 484 -
Happy
dps
26 - - 3 11962 3139 -
15 - - 1 3018 3139 -
11 - - 2 8944 0 -
Rio
tank
34 - - 2 13211 0 -
HOTBA
off tank
33 - - 2 14632 0 -
Shu
flex support
28 - - 6 8013 6702 -
Chara
support
27 - - 4 9644 5844 -
Chengdu Hunters Winner
Checkpoints: 3
Capture progress: 0.0%
Time remaining: 70.00s
Guangzhou Charge
Checkpoints: 2
Distance pushed: 71.24m
Time remaining: 0.00s
Team E FB A D DMG H U T
Jinmu
dps
26 - - 9 17541 9904 -
19 - - 5 8148 9904 -
6 - - 2 6493 0 -
1 - - 2 2900 0 -
0 - - 0 0 0 -
Ameng
tank
21 - - 11 17143 0 -
19 - - 7 12265 0 -
2 - - 4 4878 0 -
Elsa
off tank
25 - - 1 26525 123 -
17 - - 1 15952 123 -
8 - - 0 10573 0 -
Lateyoung
off tank
28 - - 7 24965 0 -
17 - - 4 19516 0 -
11 - - 3 5449 0 -
Kyo
flex support
20 - - 6 15212 13723 -
12 - - 3 11384 9993 -
7 - - 3 3609 3253 -
1 - - 0 219 477 -
Yveltal
support
15 - - 4 9924 8576 -
15 - - 3 9105 5566 -
0 - - 0 0 2592 -
0 - - 1 819 418 -
Team E FB A D DMG H U T
Happy
dps
29 - - 7 17672 6598 -
17 - - 3 5371 6598 -
12 - - 4 12301 0 -
Eileen
dps
25 - - 10 8896 7445 -
18 - - 6 5586 0 -
7 - - 4 3310 7445 -
Rio
tank
23 - - 9 14551 0 -
15 - - 5 9536 0 -
8 - - 4 5015 0 -
HOTBA
off tank
24 - - 3 14459 0 -
Shu
flex support
27 - - 5 16755 16604 -
19 - - 5 14421 12997 -
8 - - 0 2171 2701 -
0 - - 0 163 906 -
0 - - 0 0 0 -
Chara
support
27 - - 8 11730 7218 -
27 - - 8 11730 7218 -
0 - - 0 0 0 -
Chengdu Hunters
Checkpoints: 2
Capture progress: 83.1%
Time remaining: 0.00s
Winner Guangzhou Charge
Checkpoints: 2
Capture progress: 83.1%
Time remaining: 105.00s
Team E FB A D DMG H U T
Jinmu
dps
6 - - 13 6771 6221 -
3 - - 6 3533 5871 -
3 - - 2 1771 0 -
0 - - 4 1326 350 -
0 - - 0 0 0 -
0 - - 1 141 0 -
Baconjack
dps
9 - - 9 8742 62 -
4 - - 0 2298 0 -
3 - - 1 1968 0 -
2 - - 5 2453 0 -
0 - - 1 28 62 -
0 - - 2 1995 0 -
Ameng
tank
11 - - 11 9225 0 -
Elsa
off tank
16 - - 9 10977 0 -
16 - - 9 10977 0 -
0 - - 0 0 0 -
Kyo
flex support
8 - - 12 6722 9340 -
6 - - 7 5317 4851 -
2 - - 5 1405 4489 -
Yveltal
support
2 - - 10 3083 7459 -
2 - - 8 3003 3181 -
0 - - 2 80 4278 -
Team E FB A D DMG H U T
Happy
dps
30 - - 5 10389 2111 -
16 - - 4 7641 0 -
10 - - 1 2290 2090 -
4 - - 0 458 21 -
Eileen
dps
37 - - 4 12370 510 -
Rio
tank
39 - - 3 12489 0 -
27 - - 2 8375 0 -
12 - - 1 4114 0 -
HOTBA
off tank
40 - - 3 11186 0 -
32 - - 2 8198 0 -
8 - - 1 2988 0 -
Shu
flex support
30 - - 3 8348 11976 -
30 - - 3 6457 10620 -
0 - - 0 1891 1356 -
Chara
support
24 - - 4 7690 6573 -
Chengdu Hunters Winner
Checkpoints: 2
Distance pushed: 83.32m
Time remaining: 0.00s
Guangzhou Charge
Checkpoints: 1
Distance pushed: 64.60m
Time remaining: 0.00s
Team E FB A D DMG H U T
Jinmu
dps
26 - - 8 16058 3587 -
20 - - 6 12897 0 -
6 - - 2 3161 3587 -
Baconjack
dps
21 - - 10 14065 0 -
17 - - 8 7955 0 -
4 - - 2 6110 0 -
Ameng
tank
26 - - 8 15213 0 -
11 - - 3 9476 0 -
9 - - 4 3445 0 -
6 - - 1 2292 0 -
Elsa
off tank
29 - - 9 18344 0 -
13 - - 3 11768 0 -
11 - - 5 3668 0 -
5 - - 1 2908 0 -
Kyo
flex support
20 - - 4 11090 6613 -
12 - - 1 2953 266 -
5 - - 2 6691 3237 -
3 - - 1 1446 3110 -
Yveltal
support
5 - - 9 2713 10439 -
4 - - 2 2622 1023 -
1 - - 7 91 9416 -
Team E FB A D DMG H U T
Happy
dps
20 - - 12 7773 4496 -
7 - - 2 2421 0 -
7 - - 8 2916 0 -
6 - - 2 2436 4496 -
0 - - 0 0 0 -
Eileen
dps
24 - - 7 10437 968 -
Rio
tank
23 - - 11 13391 0 -
10 - - 5 5115 0 -
9 - - 4 4207 0 -
4 - - 2 4069 0 -
HOTBA
off tank
19 - - 8 11875 0 -
13 - - 3 8280 0 -
6 - - 5 3595 0 -
0 - - 0 0 0 -
Shu
flex support
17 - - 5 7471 18562 -
Chara
support
12 - - 9 8422 9128 -
12 - - 9 8422 9128 -
0 - - 0 0 0 -
Chengdu Hunters Winner
Round 1: 100%
Round 2: 85%
Round 3: 100%
Guangzhou Charge
Round 1: 27%
Round 2: 100%
Round 3: 47%
Team E FB A D DMG H U T
Jinmu
dps
24 - - 6 9014 9521 -
21 - - 4 7168 9521 -
3 - - 2 1846 0 -
Ameng
tank
19 - - 7 13417 0 -
12 - - 5 9258 0 -
7 - - 2 4159 0 -
Elsa
off tank
25 - - 4 16139 0 -
15 - - 4 12568 0 -
10 - - 0 3571 0 -
Lateyoung
off tank
27 - - 3 21801 0 -
19 - - 2 19265 0 -
8 - - 1 2536 0 -
Kyo
flex support
18 - - 6 6672 12644 -
13 - - 6 5361 12160 -
5 - - 0 1311 484 -
Yveltal
support
13 - - 5 6917 7576 -
13 - - 4 6857 5423 -
0 - - 1 60 2153 -
Team E FB A D DMG H U T
Happy
dps
14 - - 5 12364 2944 -
8 - - 1 2513 2944 -
4 - - 3 7310 0 -
2 - - 1 2541 0 -
0 - - 0 0 0 -
Eileen
dps
15 - - 5 14021 3667 -
12 - - 3 10720 978 -
3 - - 2 2704 2689 -
0 - - 0 597 0 -
Rio
tank
14 - - 9 11317 0 -
10 - - 6 8585 0 -
4 - - 3 2546 0 -
0 - - 0 186 0 -
HOTBA
off tank
18 - - 8 15357 0 -
14 - - 1 6913 0 -
2 - - 4 6158 0 -
2 - - 3 2286 0 -
Shu
flex support
16 - - 5 11743 10673 -
14 - - 3 8929 7177 -
2 - - 2 2814 3496 -
Chara
support
15 - - 4 9556 6597 -
Head-to-head
Past Matches
Comments:
Threaded Linear
#1
murasaki
3
Frags
+

oh boy oh boy it's bout that time iam think 3-1 to GZ

#4
murasaki
1
Frags
+

Oof

#2
wentaway
0
Frags
+

Nice match!
But damn the amount of breaks and ads...

#5
Frozello
1
Frags
+

I am assuming you are mostly commenting on break between round 1 and round 2 (in Hybrid, Assault and Escort), but it isn't that bad, if you think about. It's only 90 seconds break (well probably a bit longer with that one add before timer starts running), but in game there's 40 seconds hero selection screen and then 45 seconds waiting before round starts and they seems to be coming back from break about 10 seconds before round starts. So it doesn't really extend the wait for the round more than 10-20 seconds.

Breaks between maps is just normal though at least, if we are having subs.

#7
wentaway
1
Frags
+

Yes primarily that, but also a personal feeling (meaning I didn't really count the minutes hehe) that desk time and what can generally be listed under "Overtalk" was way less than past season, and instead replaced by ads and countdowns.

But again it's just me, I don't like ads, probably others do, so eh.

#8
Frozello
1
Frags
+

Well they tried to sneeze in 4 games into same time slot than last year with 3 games, but so far it's been 1 hour late after 2 games each day :D (That's when I went to sleep....) So there's just no time for long desk sections. Maybe they plan to do some analyze sections in post-game Watchpoint or somewhere at some point, but think for now they just need to get stuff running smooth without days lasting 7 or 8 hours.

I am not sure is it really just maps taking much longer than they expected or some delays in somewhere else in production.

Well 1min 30sec breaks (dunno how many there are now) vs last year of 3min 30sec breaks only between maps and long halftime. At least Toyota ad (map pool presented) is smooth that kind of ads doesn't really bother me. T-Mobile is ads when going to break not too long either. I mean ads are okay, when they fit the context.

#9
wentaway
0
Frags
+

Yep totally agree the "in-game" ads are totally fine, but again it's just me, grumpy old dude who quit watching TV years ago due to the amount of ads he was bombared with. :D

#3
MoleculeMan_OW
3
Frags
+

HUGEEEEE UPSET!

#6
Frozello
2
Frags
+

Well that's first true Chinese team victory.

#10
Raisin
0
Frags
+

I'll admit it, Jinmu is one hell of a player

#11
Wobblit
0
Frags
+

https://www.twitch.tv/videos/381246339?t=06h18m10s

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