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Competitive involvement

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#1
Generation1

It seems like the most obvious way to get people to care about professional level Overwatch is to get people involved. Currently, your casual gold or plat pleb, has no clue what's going on in organized overwatch. They've got an idea, but they don't truly understand what's going on. So, if you look at other successful esports and sports in general, the biggest fans are the ones who actually play. Take csgo for example, the guys I know on actual teams in ESEA main/open are the ones who watch every event and talk about them and follow every player and team.

So why doesn't Blizzard find a way to implement team building, scrimming, and eventual seasons like the ESEA divisions for all levels. Make it easy to form a 6 or more man roster by bringing players together outside of matchmaking and then make it easy for these teams to scrim each other. It'd be easy as hell. People put up an "ad" with their best heros or what position they'd like to play and captains or whatever can just look at player profiles and SR and such and start picking and trying people out.

Obviously, the OWL seems to have this in mind with contenders and such but it doesn't seem like they are making it easy for people to play truly organized overwatch. Especially not the majority player base.

Basically, in my opinion, currently it is extremely difficult to get involved in any sort of organized overwatch even at a super casual level. You've got seek out like minded parties in third party apps like discord or on websites.

Make it easy.

#2
KuroiRyuu9625
2
Frags
+

Isn't that what the open OW Open Division is for? And I thought ESEA was a third party system as well no? I don't know much about CS:GO so I honestly don't know, but you're saying you want Blizzard to help organize scrims for teams or the team themselves?

#3
Generation1
3
Frags
+

yeah, esea is 3rd party as well but it's pretty commonly agreed upon in csgo that steams internal matchmaking is very bad so anybody who plays the game at any sort of serious level uses esea.

Open division is still restricted to masters in S4 and above. This is only the top what 1% of all the players? You've got to be including the masses in this. Think about like 3rd graders playing soccer. Why do they like to watch it? cause they go out and play it and wanna be like Messi.

and I'm saying a system to both form teams and then have those teams be able to easily scrim other teams in their skill level. This is what esea does. It has an ad system and you can see how other players are and what theyre doing, who they've played for, their stats etc and then you can easily recruit and form teams and join their "leagues" and compete and it has a built in "looking for scrim" feature so teams can scrim each other.

I meant 3rd party in that, you have to go onto discord, go to a server, communicate with people (especially people you might not even know or know how to get in contact with) just to find a scrim in overwatch. It's complicated. The average guy who wants to play organized but only has a couple hours a week or whatever doesn't have time to figure that out.

#4
KuroiRyuu9625
2
Frags
+

How does one successfully achieve what you mentioned in the last paragraph? If it's mainly through ESEA then I assume that a service like FACEIT might be more in line with what the casual comp lover needs.

I say this because I don't quite understand how CS:GO makes it easier if the main helper is that 3rd party system and not the publisher.

Personally I feel like Blizz could enlist the help of FACEIT to provide a better MM, solo or group, experience but I fully admit that my knowledge of those is extremely lacking. If that's what you mean by Blizz making it easier then I agree, else I feel like that's putting too much onus on them in terms setting up organized play for the players themselves.

Jake made a piece on the lackings of MM and what not:
Something to Strive For

#5
Generation1
2
Frags
+

Blizzard will never allow another company to run servers on it's game is why I say that it can't be third party.

Valve allows ESEA/FACEIT and anyone to create and operate servers for csgo which is why they are able to do what they do and why they do it better than Valve does. If blizzard would allow this with Overwatch, you can absolutely guarantee that both would take advantage of it but they won't and so blizzard needs to do it themselves.

Literally every other esport on the planet has this implemented in their games, the mobas all have clans/guilds etc to help organize teams and team play, csgo has esea/faceit, and I'm sure there are others and there were certainly others in the past for games like Age of Empires and Quake.

MM is perpetually never going to offer what true organized team play can and it's not supposed to. MM is meant to challenge solo play, not be the pinnacle of team play.

#6
KuroiRyuu9625
2
Frags
+

I see, thanks for the explanation, makes a lot of sense. And I think that you're right, MM is never really going to promote the full team play experience, specially not with the solo meta so prevalent because of individually driven SR rewards.

I believe Guild/Clans is something that was talked about and that could very well be in the works with an unknown ETA. As for Blizz putting in an interface, other than Clans, to help people search for an organize scrims i'm not sure I see that happening anytime soon.

I remember using OpenRaid in WoW for several things that the game itself didn't facilitate for us. This is a question better asked on the Blizz Forums imo, getting feedback from users here doesn't make this any closer to happening and is at risk of falling pray to the echo chamber syndrome if they're not taken to the proper channels.

I do think it's a feature they will implement, but fixing MM might be a bigger priority right now, I'm assuming.

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